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06-26-2005, 11:41 PM
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#1
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Keyboard Tough Guy
Join Date: Jul 2004
Location: Trenton, NJ
Posts: 6,341
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Grand Turismo
why is it in gt4 every car sounds the same? A heads/cam vette sounds like a riced out dodge neon...and the same for a 700hp lightning...wtf...they make the grafix a little better but only have one sound clip for allt he car exhausts? wtf
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06-26-2005, 11:46 PM
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#2
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Join Date: Sep 2004
Location: Ramsey, NJ
Posts: 1,140
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yeah, thats always annoyed me too. thats one of the reasons i never got a Z06, cause in arcade mode it sounds like a V6
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06-27-2005, 09:57 AM
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#3
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Fidget Lover
Join Date: Aug 2004
Location: P-town, New Jersey
Posts: 1,890
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the reason why is kinda stupid... everygame made for a certain platform(xbox, ps2, etc) can only hole a certain amount of memory on the game disc. and the game makers have to plan out how to spend all of this memory space. so first they get the essentials down(graphics, backgrounds, etc) so when it comes to sound, they don't have enough memory to give each car its own distinct sound. so a lot of the engines sound the same. but that might all change when PS3 comes out
__________________
-BaRb-
97 Z28- slightly modded....Back and Badder than ever!
90 Chrysler New Yorker 5th Avenue...Out of my driveway but still in my heart...
Quote:
Originally Posted by Tru2Chevy
Barb = fist pump extraordinaire
- Justin
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Quote:
Originally Posted by bubba428
just for the record...whos falus is lodged in your sfincter
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06-27-2005, 10:16 AM
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#4
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Join Date: Aug 2004
Location: Pequannock, NJ
Posts: 1,854
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that's happened in some of their other games too. GT3 had some strange engine noises. i know a 700+ HP Camaro SS doesn't sound like a vacuum cleaner.
__________________
1998 Saturn SL2
-=NORTH JERSEY NOT ONLY OWNS YOU, WE OWN YOUR MOM TOO.=-
Veritas et Aequitas
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06-27-2005, 10:52 AM
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#5
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Keyboard Tough Guy
Join Date: Jul 2004
Location: Trenton, NJ
Posts: 6,341
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Quote:
Originally Posted by slasherbarb
the reason why is kinda stupid... everygame made for a certain platform(xbox, ps2, etc) can only hole a certain amount of memory on the game disc. and the game makers have to plan out how to spend all of this memory space. so first they get the essentials down(graphics, backgrounds, etc) so when it comes to sound, they don't have enough memory to give each car its own distinct sound. so a lot of the engines sound the same. but that might all change when PS3 comes out 
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yah i knew that...and kinda illuded to it in my post...but they could offer a rice sound and then a muscle car sound of some sort...i dont think two different tones would kill the mood of the game
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06-27-2005, 06:26 PM
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#6
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14 Second Club
Join Date: Aug 2004
Location: RUM$ON, NJ
Posts: 2,308
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Forza > *
__________________
Quote:
Originally Posted by The Fapist
K0ll is a hick and has a veritable fleet of 1980-early 90's GM vehicles :mullet:
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06-27-2005, 06:29 PM
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#7
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2007 Member of the Year
Join Date: Oct 2004
Location: Seabrook, TX
Posts: 14,281
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Quote:
Originally Posted by 79dizZy28
yeah, thats always annoyed me too. thats one of the reasons i never got a Z06, cause in arcade mode it sounds like a V6 
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You mena to say, amazingly sexy??
__________________
WF=DF
Kommandant of the ACL (Anti Canadian League)
Quote:
Originally Posted by LTb1ow
Junk the pos, spend the money on beer, acquire headache.
Same result cept this headache doesnt last months.
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06-27-2005, 06:55 PM
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#8
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10 Second Club
Join Date: Aug 2004
Location: Eastampton
Posts: 4,466
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Quote:
Originally Posted by Koll
Forza > *
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I think I'm going to pick that game up after I finish GT4
__________________
1999 MBM T/A - the new ride 
2004 CE Corvette - 1.410 - 10.246 @ 133.39
2003 Silverado - Lifted 6 on 35s
2000 T/A WS6 - 11.190 @ 119.79...SOLD
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