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Originally Posted by WildBillyT
What? Where did you hear that? Counterstrike was a mod to the original Half-Life...
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Incorrect partially. Counter Strike was indeed around before Half Life. All original 1.0-1.5 & Condition Zero/Half Life 1 & 2 are based off the Quake gaming engines Id tech and id tech 2. The founders of Counter Strike had made it under a different name called Action Quake 1/2 and SEALs. Valve bought the game rights in the late 90's and hired the programmers of the game. They spent time redesigning the id tech & id tech 2 engine that they had been using for Action Quake. At this point Valve's focused turned to a new game called Half-Life. From their Action Quake/SEALs was re-released using the even more up to date engine under the name Counter-Strike.
If you really want to get technical, a large percent of the code used in the Action Quake (modified id tech 1/2) engines was used in Half Life... which would make Half Life a mod to Action Quake.
Needless to say the first real jump in first person shooters was made with SEALs/Action Quake 1/2 in the mid 90's. The reason it is not a well known game is they couldn't sell the game because it was using an un-licensed version of ID Tech Engine (the core of the gameplay behind Quake) with a large amount of ID Tech 2 Engine code (the core behind Quake 2 gameplay). They would have had to pay something like $50,000 to license the game with ID Software and two college students can't afford such a thing. Valve bought the rights to the game for something like $10,000, hired the two kids and then bought a copy of the license from ID Software.
Even the Source engine that valve/steam claims is all mighty original and impressive still shows references to ID Tech 1 & 2.
Hell, I believe the original Call of Duty was based off ID Software's ID Tech 3 (Quake 3). ID Software pretty much did everything for the gaming world. You would be hard pressed to find a game from pre-2005 that wasn't derived from one of the ID Tech engines.